scanned-image-extractor/scannerExtract/imagescene.h

242 lines
7.0 KiB
C++

/***********************************************************************
* This file is part of Scanned Image Extract.
*
* Scanned Image Extract is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scanned Image Extract is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scanned Image Extract. If not, see <http://www.gnu.org/licenses/>
*
*
* Copyright (C) 2015, Dominik Rueß; info@dominik-ruess.de
**********************************************************************/
#ifndef IMAGESCENE_H
#define IMAGESCENE_H
#include <QtWidgets/QGraphicsScene>
#include <QtWidgets/QGraphicsView>
#include <QVector>
#include <QPixmap>
#include <QTransform>
#include <QFileInfoList>
#include <QImage>
#include <QtWidgets/QGraphicsPixmapItem>
#include <QProgressBar>
#include "imageboundary.h"
#include "sourcefile.h"
#include "preloadsource.h"
#include "copytargets.h"
#include "extracttargets.h"
#define DISTANCE_GRAB_CORNER 10
#define DISTANCE_GRAB_EDGE 15
#define NEW_BOX_LINE_COLOR QColor(255,0,0,255)
enum MouseState
{
MouseStateNotLoaded,
MouseStateNone,
MouseStateSelectItem,
MouseStateReleaseItem,
MouseStateNewItem,
MouseStateNewItemRelease,
MouseStateMoveItem,
MouseStateRotateItem,
MouseStateMoveCorner,
MouseStateMoveEdge,
MouseStateMoveEdgePre,
};
class ImageScene : public QGraphicsScene
{
Q_OBJECT
public:
explicit ImageScene(QObject *parent = 0);
~ImageScene();
TargetImagePtr addBoundary(ImageBoundaryPtr);
void init();
signals:
void updateTargetDisplay(const QPixmap& pixmap);
void rotation90(const Rotation90 rotation);
void resetAspect();
void fileName(const QString&);
void landscapeButton(bool landscape);
void changed(bool hasChanges);
void selectedAspect(float aspect);
void newCrop(const double cropPerc);
void noAspect(); // no unique aspect
void noCrop();
void noRotation();
void reloadSettings();
void renewList(QFileInfoList,int);
void extractTarget(int, int);
void setTargetWaiting(bool);
void filePosition(QString);
void targetPosition(QString);
void numSelected(int);
void doneCopying(const QString&, const QString&);
public slots:
void newImageList(const QFileInfoList& images = QFileInfoList(),
const int selectedIndex = 0);
void loadPosition(const int newPosition = -1,
const bool increment= false,
const bool forceReload = false);
void newRotation(const Rotation90);
void newIndividualCrop(const double percentage);
void deleteSelection();
void nextTarget(const int increment);
void newAspectRatio(const double ratio);
void zoom(double factor);
void zoomFit();
void zoom1();
void saveCurrent(const bool noUpdate = false,
const bool force = false);
void updateMinMax(const int, const int);
void getIsFirstLast(bool &isFirst, bool &isLast);
void setEnforceAspect(const bool enforce);
void setDestination(QString destination);
void setPrefix(const QString prefix) { _copyTargetThread.setPrefix(prefix); }
void setThresh(const double thresh) { if (hasLoader()) _backgroundLoader->setThresh(thresh); }
void setMaxAspect(const double maxAspect) { if (hasLoader())_backgroundLoader->setMaxAspect(maxAspect); }
void setLevels(const int levels) { if (hasLoader()) _backgroundLoader->setLevels(levels); }
void setMaxOverlap(const double maxOverlap) { if (hasLoader()) _backgroundLoader->setMaxOverlap(maxOverlap); }
void setMinArea(const double minArea) { if (hasLoader()) _backgroundLoader->setMinArea(minArea); }
void setMinAreaWithinImage(const double minArea) { if (hasLoader()) _backgroundLoader->setMinAreaWithinImage(minArea); }
void setSplitMaxOffset(const double maxOffset) { if (hasLoader()) _backgroundLoader->setSplitMaxOffset(maxOffset); }
void setSplitMinCornerDist(const double minCornerDist) { if (hasLoader()) _backgroundLoader->setSplitMinCornerDist(minCornerDist); }
void setSplitMinLengthFrac(const double minLengthFrac) { if (hasLoader()) _backgroundLoader->setSplitMinLengthFrac(minLengthFrac); }
void setMaximumHierarchyLevel(const int level) { if (hasLoader()) _backgroundLoader->setMaxHierarchyLevel(level); }
void setNumPreLoad(const int num) { _numNeighbours = num; }
void reloadFromNewSettings();
void doneLoadingTarget(const TargetImagePtr& target);
void refreshView();
void selectAll();
void initialCropChanged(const double val);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
void keyPressEvent ( QKeyEvent * keyEvent );
void wheelEvent(QGraphicsSceneWheelEvent *event);
private slots:
void doneCopy(const QString&, const QString&);
void onSelectionChanged();
void _doneLoading(const SourceFilePtr &, const int position);
void _onCopyError(SourceFilePtr, TargetImagePtr);
void updateSelection();
void clear();
void _extractTarget(const int fromImageId,
const TargetImagePtr target,
const bool highPriority = false);
private:
QList<TargetImagePtr> _findSelectedTarget();
inline double _norm(const QPointF&);
inline double _dot(const QPointF&, const QPointF&);
inline double _norm2(const QPointF& );
inline double _lineDist(const QPointF& l1,
const QPointF& l2,
const QPointF& p);
void _updateTarget(const bool changed = false, bool dirty = false);
bool _correctAspectRatio(TargetImagePtr target);
MouseState _currentState;
MouseState _currentMouseState;
QGraphicsView* _view;
int _currentCorner;
int _currentEdge;
TargetImagePtr _currentTarget;
QPixmap _sizeChange;
QPixmap _rotate;
double _lastAngle;
QPointF _rotationCenter;
QTransform _lastTransformation;
QPointF _lastCornerPos[4];
QVector<SourceFilePtr> _currentFiles;
int _currentIndex;
QGraphicsLineItem* _currLine;
double _cropPercentage;
Rotation90 _currGlobalRotation;
double _aspectRatio;
double _currAspectRatio;
PreloadSource* _backgroundLoader;
bool hasLoader() const { return _backgroundLoader != 0; }
bool _isWaiting;
CopyTargets _copyTargetThread;
QTimer _timer;
bool _enforceAspectForNew;
QProgressBar* _waitBar;
QMutex _extractMutex;
ExtractTargets _targetExtractor;
int _numNeighbours;
};
#endif // IMAGESCENE_H