234 lines
7.8 KiB
C++
234 lines
7.8 KiB
C++
/***********************************************************************
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* This file is part of Scanned Image Extract.
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*
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* Scanned Image Extract is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Scanned Image Extract is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Scanned Image Extract. If not, see <http://www.gnu.org/licenses/>
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*
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*
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* Copyright (C) 2015, Dominik Rueß; info@dominik-ruess.de
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**********************************************************************/
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#ifndef PRELOADSOURCE_H
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#define PRELOADSOURCE_H
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#include <QThread>
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#include <QString>
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#include <QWaitCondition>
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#include <QMutex>
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#include <QPair>
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#include <QVector>
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#include <opencv/cv.h>
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#include "sourcefile.h"
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#include <lbfgs.h>
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#define MAX_AREA_OVERLAP 0.3
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class PreloadSource : public QThread
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{
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Q_OBJECT
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public:
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explicit PreloadSource(QObject *parent = 0);
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~PreloadSource();
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static QMutex preloadMutex;
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static QWaitCondition waitFinished;
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void addLoadFiles(const SourceFilePtr& file,
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const int position,
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const bool highPriority=false,
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const bool onlyLoadImages = false);
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void clear();
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void newTargets(SourceFilePtr& source, cv::Mat &alreadyLoaded, bool &locked);
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QString isCurrentlyLoading() const;
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void updateMinMax(const int, const int);
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void setThresh(const double thresh) { _threshold = thresh; }
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void setMaxAspect(const double maxAspect) { _maxAspect = maxAspect; }
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void setLevels(const int levels) { _levels = levels; }
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void setMaxOverlap(const double maxOverlap) { _maxOverlap = maxOverlap; }
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void setMinArea(const double minArea) { _minArea = minArea; }
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void setMinAreaWithinImage(const double minArea) { _minAreaWithinImage = minArea; }
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void setSplitMaxOffset(const double maxOffset) { _splitMaxOffsetFrac = maxOffset; }
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void setSplitMinCornerDist(const double minCornerDist) { _splitMinCornerDist = minCornerDist; }
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void setSplitMinLengthFrac(const double minLengthFrac) { _splitMinLengthFrac = minLengthFrac; }
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void setMaxHierarchyLevel(const int level) { _maxHierarchyLevel = level; }
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void setEnergyWeights(const float e1, // border energy
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const float e2, // area energy
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const float e3, // aspect energy
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const float e4) // frame content energy
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{ _e1 =e1; _e2 = e2; _e3 = e3; _e4 = e4; }
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signals:
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void doneLoading(const SourceFilePtr&, const int position);
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public slots:
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void stop();
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protected:
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void run();
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private:
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void getSumOfRectangleSampling(const QVector<cv::Point2f> pts,
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const cv::Mat &image,
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double &sumValues,
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long &numPixels);
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static void getSumOfRectangleSamplingF(const QVector<cv::Point2f> pts,
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const cv::Mat &image,
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double &sumValues,
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long &numPixels);
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std::vector<cv::Vec3i> getThresholds(const cv::Mat &image, int &bestThresInd);
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void bestRectangles(const cv::Mat& imageOrig,
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const cv::Mat &boundaries,
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const cv::Vec3i &thresholds,
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const std::vector<std::vector< cv::Point > >& contours,
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const std::vector<cv::Vec4i>& hierarchy,
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const QVector<cv::RotatedRect>& rects,
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const QVector<QVector<cv::Point2f> >& points, QVector<double> &energies,
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QVector<bool>& out); // max aspect ratio is x
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void rectangleOverlap(std::vector<std::vector<cv::Point> > &contours,
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QVector<cv::RotatedRect> &rects,
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std::vector<cv::Vec4i>& hierarchy,
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QVector<QVector<cv::Point2f> > &points,
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QVector<QVector<float> > &sumOfContourLengths,
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QVector<bool> &valid) const;
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void computeContourLengths(const std::vector<std::vector<cv::Point> > &contours,
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const QVector<bool>& valid,
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QVector<QVector<float> >& sumOfContourLengths);
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double distancePointLine(const cv::Point2f& LP1,
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const cv::Point2f& LP2,
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const cv::Point2f& p) const ;
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void removeFilaments(QVector<QVector<float> > &sumOfContourLengths,
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const QVector<bool> &valid,
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std::vector<std::vector< cv::Point > >& contours );
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double polyArea(const QVector<QPointF>& p) const;
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double polyAreaCV(const std::vector<cv::Point>& p,
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const int from = 0,
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const int to = -1) const;
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std::vector<cv::RotatedRect> extractRectangles(const std::vector<cv::Vec3i>& thresholds,
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const cv::Mat& image);
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std::vector<cv::Vec2f> extractLines(const std::vector<cv::Vec3i> &thresholds,
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const cv::Mat& image);
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/**
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* @brief findHistPeak find position'th peak from left or right
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* @param hist
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* @param fromRight
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* @param windowWidth
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* @param minPercentage
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* @param position
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* @return
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*/
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int findHistPeak(const cv::Mat& hist,
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const bool fromRight,
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const int windowWidth = 10,
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const float minPercentage = 0.3,
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const int position = 0) const;
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void preSelectFast(const cv::Mat &image,
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const std::vector<std::vector< cv::Point > >& contours,
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const std::vector<cv::Vec4i>& hierarchy,
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const QVector<cv::RotatedRect>& rects,
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const QVector<QVector<cv::Point2f> >& points,
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QVector<bool>& valid) const;
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void optimizeRectangle(const cv::Mat& edgeMask,
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cv::RotatedRect& rectangle);
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bool testAbort(SourceFilePtr sourceFile);
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static lbfgsfloatval_t evaluate(
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void *instance,
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const lbfgsfloatval_t *x,
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lbfgsfloatval_t *g,
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const int n,
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const lbfgsfloatval_t step
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);
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cv::Mat loadAndShrink(const QString& filename);
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QVector<QPair<SourceFilePtr, int> > _filesToLoad;
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SourceFilePtr _current;
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QMutex _fileListMutex;
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QWaitCondition _condition;
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bool _stopped;
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bool _abortAndLoadNext;
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int _min;
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int _max;
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double _threshold;
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double _maxAspect;
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int _levels;
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float _maxOverlap;
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float _minArea;
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float _maxArea;
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float _minAreaWithinImage;
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float _splitMaxOffsetFrac;
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float _splitMinCornerDist;
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float _splitMinLengthFrac;
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int _maxHierarchyLevel;
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QString _currentFilename;
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int _imSize;
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int _histPositions;
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int _histWindowWidth;
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float _histMinPercentage;
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int _histSigma;
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int _cannyTr1;
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int _cannyTr2;
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int _medianBlurMask;
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int _houghRho;
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int _houghAngle;
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float _houghFactor;
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float _rectAngularThresh;
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float _rectMinLineDistFrac;
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float _rectMinDist;
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float _minFrameEnergy;
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double _maxAreaFractionEnergy;
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float _e1;
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float _e2;
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float _e3;
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float _e4;
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int _maxRectOptimizeIterations;
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int _minColorHeight;
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static cv::Mat _currentImageForRectOpt;
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const QImage::Format _qImageFmt;
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};
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#endif // PRELOADSOURCE_H
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