36 lines
1.2 KiB
CMake
36 lines
1.2 KiB
CMake
# will include modules/thirdparty if needed for out of source building
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# make sure PROJECTNAME and PACKAGE_NAME are set properly
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set(BUILDFILE "${CMAKE_BINARY_DIR}/built/${PACKAGE_NAME}")
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# has it been built yet ?
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if(NOT EXISTS "${BUILDFILE}")
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set(FROMDIR ${CMAKE_CURRENT_LIST_DIR}/../${ADD_DIRECTORY})
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set(TODIR ${CMAKE_BINARY_DIR}/${SUBDIR_STANDALONE}/${ADD_DIRECTORY})
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# projectname must not equal package name,
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# this happens if projectname finds itself, for instance
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if(NOT ${PROJECTNAME} STREQUAL ${PACKAGE_NAME} AND NOT EXISTS "${BUILDFILE}")
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add_subdirectory (${FROMDIR} ${TODIR})
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endif()
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endif()
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# # add as target, if it does not exist already
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# # this makes it possible to separately
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# # compile different programs
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# set(DEST_DIR_TMP "${CMAKE_BINARY_DIR}/${ADD_DIRECTORY}")
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# if (NOT ${PROJECTNAME} STREQUAL ${PACKAGE_NAME})
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# if (NOT TARGET ${PACKAGE_NAME})
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# If(NOT IS_DIRECTORY ${DEST_DIR_TMP})
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# set(TRGTDIR "${CMAKE_BINARY_DIR}/${ADD_DIRECTORY}")
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# add_subdirectory (
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# "${CMAKE_CURRENT_LIST_DIR}/../${ADD_DIRECTORY}"
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# ${TRGTDIR}
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# )
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# set (LINK_DIRECTORIES ${TRGTDIR} ${LINK_DIRECTORIES})
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# endif()
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# endif()
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# endif()
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